Sun Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Bellfounder uniform. His fur is white and curly. His eyes are likewise hazel.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He was granted divine powers by his dying brother.
Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp. Jet (150 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and black with streaks of brown, and is pulled back with small grey clips. This gray eyed northerner is not easily forgotten.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a white middle class family as the only child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She seems to be bored by most things; and doesn't want to be a sailor and was forced into it by her family
Ideals: Entrepeneur, Disciplined. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp.
Theriatis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is brown and curly. His amber eyes peer out from beneath his broad blue hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Theriatis studied abroad. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Tailor for hire.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Job, Debt. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 8
Hit Points 88 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Undercommon, Terran
Attacks Melee +3 / 4d4-1, Ranged +2 / 4d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. White pearl (160 gp). Zircon (80 gp). Rhodochrosite (5 gp). Rhodochrosite (5 gp). Onyx (80 gp). Black star sapphire (900 gp). Amethyst (160 gp). Rich purple corundum (900 gp). Smoky quartz (80 gp). Tourmaline (160 gp). 1 Medium magic item.
Eran Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her hair is cut close to her head. Her amber eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the north. She is afraid of women and trembles around them
History: The child of a Shoemaker, who enjoyed hunting, Eran was taken on many hunting expeditions. She was taken from her home at a very young age. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of goblins; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Nature, Slave. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jeweled anklet (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

