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NPC Generator

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Advanced [show]


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Doctor, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to half-orc people

Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Adventurer, Job. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Guy Morley, Male Human Wizard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 17 (+3)8 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Banded agate (10 gp).


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail, and a wedding ring on his left hand. His hair is short and chestnut. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can't help but pocket interesting objects he comes across

History: Orryn hails from a village terrorized by illithids. Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: In love, Criminal record, Enemies, Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Orryn Ironhide, Male Gnome Warlock 11
Small (3'3") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 91 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 70 pp.


Social Check DCs


Shivering Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered lance and tarnished longsword as well. Her gray fur is heavily combed to the right. This hazel eyed westerner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born to a Shoemaker, her father struggled to pay the bills. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Poor. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Shivering Timber, Female Tabaxi Paladin 8
Medium (5'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His brown fur is drawn into a tight pony tail with a clover scrunchie. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Beast will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down; and an old rival family wants him found

Ideals: Extrovert, Logical, Entrepeneur. Flaws: Mundane. Bonds: Family. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Beast Candle, Male Tabaxi Monk 9
Medium (5'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: 1600 gp. Old masterpiece painting (400 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs

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