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NPC Generator

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Advanced [show]


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Fortune-teller. His black hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Disease. Bonds: Poor, Slave. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Godfrey Tattersall, Male Human Monk 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Garl Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Garl and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Garl Everly, Male Half-Orc Ranger 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp.


Social Check DCs


Adrie Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. Her auburn hair, when down, is lengthy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Adrie lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the west, certain she would find work there.

Motivation: Many illithids want her driven away; and doesn't want to be a map maker and was forced into it by her family

Flaws: Shy. Bonds: Family, Immigrant, Enemies. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Adrie Nailo, Female Elf Ranger 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Wrenn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Slave Trader uniform. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Crown-heir, who enjoyed hunting, Wrenn was taken on many hunting expeditions. A gifted student he started as a Crown-heir, but he got bored and became a Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Religious. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Wrenn Glittergem, Male Gnome Sorcerer 5
Small (3'4") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Banded agate (15 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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