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NPC Generator

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Advanced [show]


Mary Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a yellow and brown robe with the hood down. She has shaved her head bald. Her eyes are blue and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of dire rats once and for all.

History: The child of northern immigrants she idolized her father. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She would like to get married and retire; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Slave, Has a crush. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Mary Thompson, Female Half-Elf Bard 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His long black hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.

Motivation: Elven compassion; and to unite with his brother

Flaws: Mundane, Insomniac, Racist. Bonds: Poor, Mentor, Family. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Zepar Flaw, Male Tiefling Sorcerer 7
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold and topaz bottle stopper cork (700 gp). Finely wrought small gold bracelet (90 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a red poncho over his likewise colored trousers and shirt. He has moderate length black hair. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and many goblins want him driven away

Ideals: Fighting. Flaws: Racist. Bonds: Job, Immigrant, Enemies. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Bertram Hilltopple, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. Her black hair is wavy and long. Her eyes are likewise amber.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: The child of northern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Isabella Ramsay, Female Human Adept 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10000 cp. Red spinel (140 gp). Chrysoberyl (140 gp). Coral (140 gp).


Social Check DCs

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