Hadarai Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet armored body suit, with a simple pastel line shooting up and back down. His red hair is kept up in a ponytail inside a Stetson hat. His amber unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.
History: He was born in the north. A freak accident while working with his Locksmith father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people.
Ideals: Professionalism. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Tethren Power, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is heavily combed to the right. His silver eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.
History: Born in the south to a Mayor, Tethren learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Aerdeth Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.
Personality: Calm and collected, he is a well trained Fisher. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal dancing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he desires power and/or immortality
Ideals: Artistic. Flaws: Forgetful. Bonds: Adventurer, Job, Poor. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnome, Dwarven, Terran, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Duergath Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Spy does. His long white hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: Duergath was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To be a Scribe again; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Artistic, Logical. Flaws: Addict. Bonds: Job. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 43 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
Possessions: 3000 gp. Rock crystal (30 gp). Jasper (30 gp). Bloodstone (30 gp).
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