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NPC Generator

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Advanced [show]


Sammal Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his green robe and has his sai always slung over his shoulder. His black hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Adventurer father left him crippled. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Mentor, Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Sammal Blur, Male Tiefling Aristocrat 17
Medium (5'3") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 78 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +7, Stealth +8
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 9000 gp. Coral (150 gp). Amethyst (150 gp). Alexandrite (1600 gp). Bloodstone (70 gp). Lapis lazuli (13 gp). Blue star sapphire (400 gp). Tiger eye turquoise (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hubert Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is knotted and matted. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Lycanthrope in disguise. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Joker, Philantrophist. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Hubert Zhanini, Male Half-Elf Adept 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: Kelter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he's in love

Ideals: Artistic. Flaws: Hedonist. Bonds: Religious, Job, Has a crush. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Kelter Wildheart, Male Halfling Commoner 12
Small (3'0") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 69 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Deception +7, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: Eye agate (7 gp). Pink pearl (110 gp). Banded agate (7 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Entrepeneur, Optimist. Flaws: Addict. Bonds: Religious, Rich. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Watson Shadowquick, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)4 (-3) 15 (+2)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 2000 sp. Tiger eye turquoise (8 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp).


Social Check DCs

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