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NPC Generator

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Advanced [show]


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he wears a robe, a symbol of his god around his neck, and a glaive on his belt. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Gimurt's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Gimurt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Poor, Religious. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is drawn into a tight pony tail with a skull scrunchie. His violet unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Robert will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Extrovert. Flaws: Disease, Shy. Bonds: Rich. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Hackney, Male Human Druid 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Kathra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a longbow on her belt. She is bristling with hidden weapons, mostly longbows and halberds. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.

Personality: Kathra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also has developed a complete distrust of the Doctor profession.

History: Kathra was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kathra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kathra. She has achieved small success as a Unemployed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Impeccable. Bonds: Criminal record, Job. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Kathra Caebrek, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Mella Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a yellow and brown robe with the hood down. She keeps her silver hair in a pixie cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She then took over the family business and is one of the better Mercenary for hire.

Motivation: To pay off her debts; and to be a blacksmith again

Ideals: Artistic, Logical. Bonds: Immigrant, Job, Debt. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mella Boleem, Female Half-Elf Bard 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 7 (-2)11 (+0)
Skills Nature +6, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Orc, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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