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NPC Generator

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Warryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and very short. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Enemies, Religious. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Warryn Lingenhall, Male Gnome Bard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)15 (+2) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 20000 cp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple brown line shooting up and back down. His yellow fur is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.

Personality: Pelt is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Pelt was born in the east. At a young age he loved to build and create. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Depressed, Insane. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Pelt In the Wind, Male Tabaxi Commoner 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 90 pp.


Social Check DCs


Mehen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His crest is brass and very short. He has a dull look in his red eyes.

Personality: Mehen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mehen took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Artistic. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Mehen Kerrhylon, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel shirt with thin brown vertical stripes and yellow pants. He has red fur. He has green eyes and a pastel hat with a brown feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Athletic, Impeccable. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Tricking Of Passion, Male Tabaxi Wizard 5
Medium (6'9") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)7 (-2) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Black pearl (800 gp). Fire opal (1100 gp). Aquamarine (800 gp).


Social Check DCs

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