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NPC Generator

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Advanced [show]


Malquis Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large yellow jacket. She keeps her auburn hair in a pixie cut. Her gray eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Malquis's first love is herself. Her second love is also herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Malquis was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She then took over the family business and is one of the better Dilettante for hire.

Motivation: To be a Carter again.

Ideals: Impeccable. Flaws: Secretive. Bonds: Job, In love. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Malquis Il-Song, Female Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills History +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 6000 sp.


Social Check DCs


Gunter Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is braided into rings. His eyes are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Gunter reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Passionate. Flaws: Addict. Bonds: Rich, Religious, Military. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Gunter Solvenstein, Male Half-Elf Paladin 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp.


Social Check DCs


Roland Stansfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears light armors faded through time and improper care. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his sister

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Mentor. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Roland Stansfield, Male Human Commoner 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 5 (-3)11 (+0) 10 (+0)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp.


Social Check DCs


Mehen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has copper crest. His eyes are likewise red.

Personality: Aggressive, abrasive, and angry, Mehen embodies much of what other species detest in the Dragonborns. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Mehen was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mehen took refuge in the large cave and found the beat up warhammer and armor he uses now. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Mehen never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants to get laid; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Nature, In love, Has a crush. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Mehen Verthisathurgiesh, Male Dragonborn Rogue 6
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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