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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His yellow fur is smooth and relatively long. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger Running, Male Tabaxi Paladin 4
Medium (6'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple brown robe with blue stripes complete with hood. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: Barendd wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Religious, Job. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Barendd Dankil, Male Dwarf Wizard 4
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Minor magic item.


Social Check DCs


Xappan Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear flannel. His white hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Insane, Mundane, Racist. Bonds: Criminal record. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Xappan Bliss, Male Tiefling Expert 7
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Pelt Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length brown fur. His yellow eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. Flattery will make him almost putty in your hands.

History: Pelt was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Family, Adventurer. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Pelt Of Wine, Male Tabaxi Expert 6
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 50 pp.


Social Check DCs

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