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NPC Generator

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Advanced [show]


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. She is portly but not overly obese. She wears a wide-brimmed hat to cover her moderate length black hair. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a brothel owner, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a son. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Justice. Flaws: Mundane. Bonds: Mentor, In love, Job. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Anne Brightmoon, Female Halfling Wizard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Donaar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His crest is brass and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Donaar was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Optimist, Artistic. Flaws: Insane. Bonds: Family. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Donaar Imbixtellrhyst, Male Dragonborn Monk 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)16 (+3) 16 (+3)18 (+4)
Skills Acrobatics +4, History +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: Hematite (4 gp). Chalcedony (20 gp). Jet (150 gp).


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with green stripes complete with hood. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast desert. A gifted student he started as a Sellsword, but he got bored and became a Cook. He has built up a small fortune and can afford his own way.

Motivation: Expand his business.

Flaws: Secretive. Bonds: Rich, Family, Nature, Job. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Bertram Bentley, Male Human Cleric 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 36 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 60 pp. Emerald (1200 gp). Star ruby (1200 gp). Aquamarine (300 gp). Pink pearl (70 gp). Amber (70 gp). Black pearl (300 gp). Azurite (7 gp). Alexandrite (300 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Body Guard, who enjoyed hunting, Sark was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Nature, Job. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Sark Morley, Male Half-Orc Expert 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp.


Social Check DCs

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