Hatae Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many grey ritualistic tattoos. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long white hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is lazy and tries to find solutions quickly.
History: Hatae hails from a village terrorized by orcs. She worked as a nervous Banker and found it very stressful. She hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and a deep hatred of orcs
Ideals: Logical. Flaws: Lazy, Insomniac. Bonds: Rich, Enemies, Job. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 2800 sp.
Boddynock Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His auburn hair is still thick. He has gleaming, smiling violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.
History: Born in the west to a Marshal, Boddynock learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has achieved small success as a Marshal.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Slave, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 86 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: 240 pp. Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (4000 gp). Silver chalice with lapis lazuli gems (180 gp).
Quelenna Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is renowned for her bright violet dresses and hats. Her long silver hair reaches down to her waist. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Beggar job now, and dutifully fulfills any obligations she has.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and her religion dominates her actions
Ideals: Joker. Flaws: Forgetful. Bonds: Criminal record, Job, Religious. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Gilbert Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Spy does. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.
History: Born in the west to a Spy, Gilbert learned a great deal about his father's area of expertise. One day when Gilbert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gilbert was heart-stricken from the event, and his mother started working long hours to provde for them. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Secretive, PTSD. Bonds: Job, Family. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 15)
Armor Class 9
Hit Points 69 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +4
Possessions: 1000 gp. Sard (80 gp). Silver pearl (110 gp). Violet garnet (1400 gp). Hematite (5 gp). Red spinel (110 gp). Golden yellow topaz (1400 gp). Fiery yellow corundum (800 gp). Rich purple corundum (800 gp). Deep green spinel (110 gp). White pearl (110 gp). Malachite (5 gp). Sard (80 gp). Amethyst (110 gp). Silver pearl (110 gp). Violet garnet (1400 gp). Onyx (80 gp). Hematite (5 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

