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NPC Generator

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Harbek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Glassblower profession.

History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Cynical. Bonds: Job, Rich, Nature. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Harbek Fallack, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp.


Social Check DCs


Hobart Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Professionalism. Flaws: Addict, Disease, Insomniac. Bonds: Rich. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Hobart Nimblefingers, Male Halfling Warrior 16
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 119 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +8, Intimidation +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 7000 gp. Azurite (4 gp). Obsidian (4 gp). Lapis lazuli (4 gp). Black opal (800 gp). Iolite (50 gp). Fire opal (800 gp). Golden yellow topaz (800 gp). Azurite (4 gp). White pearl (100 gp). Blue sapphire (800 gp). Tiger eye turquoise (4 gp). Sard (50 gp). Blue quartz (4 gp). Aquamarine (800 gp). Blue star sapphire (800 gp). Pink pearl (100 gp). Alexandrite (800 gp). Silver pearl (100 gp). Eye agate (4 gp). Deep blue spinel (800 gp). Bloodstone (50 gp). Deep blue spinel (800 gp). 1 Medium magic item.


Social Check DCs


Moon Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. She has dyed her greying orange fur a little too much giving a sharp orange color. Her fierce amber eyes like to dwell on things.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Religious, Rich, Job. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Moon Grass, Female Tabaxi Sorcerer 5
Medium (4'9") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points -4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)10 (+0) 18 (+4)16 (+3)
Skills Nature +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Anselm Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'6" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Pacifist. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Anselm Adler, Male Half-Elf Rogue 8
Medium (5'6") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs

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