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NPC Generator

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Advanced [show]


Flogg Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Mentor, Poor. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Flogg Northcott, Male Half-Orc Bard 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Finely wrought small gold bracelet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomph Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur, Gifted. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Tomph Barclay, Female Half-Orc Commoner 3
Medium (4'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Arumawann Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. He keeps his white hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Justice, Gifted. Flaws: Insane, Shy. Bonds: Has a crush. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Arumawann Fapplestamp, Male Gnome Cleric 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)7 (-2) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Coral (90 gp).


Social Check DCs


Barbena Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on her belt. She wears her black hair up. She wears crescent spectacles with a black brim.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them

History: When she was but 4 years old her parents immigrated from the west. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Passionate. Flaws: Shy. Bonds: Immigrant, Job, Criminal record. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Barbena Bloodkith, Female Dwarf Sorcerer 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)6 (-2)
Skills Athletics +6, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Rich purple corundum (1600 gp). Black pearl (800 gp). Azurite (8 gp). Azurite (8 gp). Moss agate (8 gp). Hematite (8 gp). Aquamarine (800 gp). Fire opal (1600 gp). Moss agate (8 gp). Aquamarine (800 gp).


Social Check DCs

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