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NPC Generator

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Advanced [show]


Tree Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She has white fur. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Tree has worked very hard to control her curse. During her travels, Tree and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tree discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tree fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Tree Thunder, Female Tabaxi Monk 18
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 108 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Deception +9, Intimidation +9
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1

Possessions: 11000 gp. Blue sapphire (1300 gp). Aquamarine (800 gp). Coral (40 gp). Iolite (20 gp). Golden yellow topaz (800 gp). Obsidian (5 gp). Smoky quartz (20 gp). Violet garnet (800 gp). Freshwater pearl (5 gp). Peridot (20 gp). Hematite (5 gp). Freshwater pearl (5 gp). Hematite (5 gp). Hematite (5 gp). Tiger eye turquoise (5 gp). 1 Medium magic item.


Social Check DCs


Emmeline Thorpe, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western woman dresses in collared shirts and wears a proper scarf over her head. She wears her brown hair down. She has a dull look in her green eyes.

Personality: Calm and collected, she is a well trained Cook. She does not believe in violence as a means to an end. She is a dedicated Cook but believes her peers are too gung-ho.

History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: PTSD. Bonds: Job, Nature. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emmeline Thorpe, Female Human Wizard 8
Medium (4'11") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. Citrine (60 gp). Obsidian (16 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Virra Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears baggy tan pantaloons and a white scarf. Her chestnut hair is well kept. Her eyes are brown and she is always smoking a pipe.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She enjoys reading and quiet.

History: The child of a Shepherd, who enjoyed hunting, Virra was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: Expand her business; and she's looking for her big break

Ideals: Justice, Logical. Bonds: Nature, Job, Adventurer. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Virra Fiddlefen, Female Gnome Paladin 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Buckler. 1 Breastplate.


Social Check DCs


Nimble Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His yellow fur is lengthy. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 7 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nimble took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Shy, Addict. Bonds: Immigrant, Nature, Family. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Nimble Of Wine, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs

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