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NPC Generator

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Advanced [show]


Eiravel Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a blue suit, brown shirt, and yellow tie. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Carter, who enjoyed hunting, Eiravel was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eiravel took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He became a Jeweler soon after.

Motivation: To be a Carter again; and expand his business

Ideals: Joker. Bonds: Poor, Immigrant, Nature, Job. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Eiravel Ethanasath, Male Elf Expert 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. 1 Alchemist’s fire.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His golden hair is kept up in a ponytail inside a top hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Navigator

Voice: German accent

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Guy Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast desert. He was taken as a slave by a traveling circus and forced to perform He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Halfling people; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Poor, Nature, Slave. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Guy Hart, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: He was born in a small mountains village. His childhood dream was to be a Butcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Thorpe Porridgepot, Male Halfling Wizard 10
Small (3'4") Halfling, Lawful Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Sylvan, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 60 pp. Rose (40 gp). Moonstone (40 gp). Star rose quartz (40 gp). Deep green spinel (80 gp). Smoky quartz (40 gp). Chalcedony (40 gp).


Social Check DCs

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