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NPC Generator

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Advanced [show]


Roge Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Roge grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roge took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Disease. Bonds: Poor, Adventurer, Nature, Job, Criminal record. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Roge Wildheart, Male Halfling Cleric 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Tethren Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His clothes are grease stained in places. He keeps his long dark red hair kept up in a rat tail. His eyes, though not visible through his cowl, are white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. Through the years after Tethren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tethren's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tethren and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Mundane, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Tethren Peace, Male Tiefling Rogue 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp. Rock crystal (50 gp). 1 Banded mail.


Social Check DCs


Direcris Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His whole body is exceptionally muscular. He wears his green crest down. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Architect business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against illithids.

Flaws: Shy, Antagonistic. Bonds: Immigrant, Enemies, Job. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Direcris Jerynomonis, Male Dragonborn Commoner 7
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 8
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown fur is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Five On the Water, Male Tabaxi Sorcerer 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Athletics +5, History +7
Senses Passive Perception 12
Languages Common, Celestial, Orc, Giant
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2300 gp. Blue star sapphire (1500 gp). Clear bright green emerald (4000 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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