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NPC Generator

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Advanced [show]


Smoking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She wears a deerstalker hat to cover her moderate length red fur. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Smoking is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Smoking was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Fighting, Persistence, Athletic. Bonds: Family, Job, Guardian. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Smoking Grass, Female Tabaxi Cleric 5
Medium (5'5") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)11 (+0) 15 (+2)16 (+3)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp.


Social Check DCs


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has achieved small success as a Junk Dealer.

Motivation: He is unsatisfied with his job.

Flaws: Racist. Bonds: Slave, Job. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Koeth Withrethin, Male Elf Adept 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 sp. 1 Tanglefoot bags.


Social Check DCs


Thorin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey tunic with black highlights, and long violet pants that bunch up around his shoes. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Job, Family. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Thorin Bloodkith, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver pearl (100 gp). 1 Half-Plate.


Social Check DCs


Margery Burton, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her sword ready. She has styled her white hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 5 years old her parents immigrated from the east. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Immigrant. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Margery Burton, Female Human Wizard 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. Brass mug with jade inlays (100 gp).


Social Check DCs

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