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NPC Generator

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Rendar Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Rendar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rendar's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Rendar Budd, Male Half-Orc Paladin 13
Medium (5'10") Half-Orc, Neutral Good (CR 13)
Armor Class 11
Hit Points 86 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)9 (-1) 14 (+2)5 (-3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Black opal (500 gp). Eye agate (15 gp). Chrysoprase (50 gp). Jasper (50 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Nicor Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, black, dusty cloak. His blue hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: Nicor is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Justice, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Nicor Grief, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 10 (+0)20 (+5)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Goblin, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Gale Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her fur is cut close to her head. Her eyes are blue and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of a Beggar, who enjoyed hunting, Gale was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gale took refuge in the large cave and found the beat up pickaxe and armor she uses now. She was granted necromantic powers by her dying brother.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Gale Prim Posies, Female Tabaxi Rogue 2
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Emeny Walcott, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an entirely grey suit with pastel socks and a vest with buckled shoes. She keeps her long auburn hair kept up in a rat tail. She has several tiny aquamarine earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made her what she is. Her childhood dream was to be a Tanner, but she was a colossal failure. After months of barely getting by, Emeny managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy. Bonds: Rich, Criminal record, Mentor, Job. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Emeny Walcott, Female Human Warrior 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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