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NPC Generator

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Advanced [show]


Ekk Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her skin is fair and her fingers are delicate and long. Her golden hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. Ekk abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is her passion; and wants a kiss

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Has a crush, Adventurer. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Ekk Tattersall, Female Half-Orc Warlock 6
Medium (4'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills Perception +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp.


Social Check DCs


Ur-Dag Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Ur-Dag was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ur-Dag abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father.

Ideals: Artistic. Bonds: Job, Family, Poor, Adventurer. Occupation: Painter

Voice: German accent

Attributes [hide]

Ur-Dag Sutherland, Male Half-Orc Fighter 7
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nadarr Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is short and scarlet. His gold eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Assassin job and began his own company from there.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Rich, Enemies, Job. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Nadarr Qyxpahrgh, Male Dragonborn Expert 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)19 (+4) 10 (+0)12 (+1)
Skills History +7, Religion +7
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Orc, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 11000 sp. Alexandrite (1600 gp). Azurite (12 gp).


Social Check DCs


Aura Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears a simple brown robe with tan stripes complete with hood, and his gloved hand is found clutching a ceremonial dagger. His cinnamon fur is smooth and relatively long. This hazel eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Joker, Opinionated. Flaws: Insane. Bonds: Nature, Job. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Aura Of World, Male Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Darkwood Shield.


Social Check DCs

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