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NPC Generator

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Advanced [show]


Maynild Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a violet suit, grey shirt, and white tie. Her blonde hair, when down, is lengthy. Her fierce gray eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not trust anyone and sleeps with one eye open.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She married young, but lost her spouse to brigands. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She loathes her own lifestyle.

Ideals: Athletic. Flaws: Depressed, Insomniac. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Maynild Aloro, Female Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Brass mug with jade inlays (200 gp). 1 Everburning torch.


Social Check DCs


Dondon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and curly. This amber eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Masseuse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and to be a merchant again

Flaws: Shy, Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Dondon TellPenny, Male Halfling Commoner 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Moonstone (30 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Uthemar Firahel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Rich, Adventurer, Military. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uthemar Firahel, Male Elf Expert 6
Medium (5'4") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Gnome, Halfling
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rivaan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is greying and his face has many wrinkles. His gold eyes peer out from beneath his broad green hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Job, Poor, Family. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Rivaan Mohradyllion, Male Dragonborn Expert 16
Medium (6'3") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 85 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Persuasion +8, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. Old masterpiece painting (1600 gp). A roughly beaten golden orb (30 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled electrum ring (7000 gp). Gold and ruby ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Black velvet mask with numerous citrines (30 gp). Black velvet mask with numerous citrines (30 gp). Finely wrought small gold bracelet (60 gp). A small bag of saffron. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled anklet (1000 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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