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NPC Generator

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Advanced [show]


Edge Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his sword always slung over his shoulder, and carries swords. His cinnamon fur is braided into rings. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist. Bonds: Poor, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Edge Fang, Male Tabaxi Aristocrat 8
Medium (5'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 14 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Obsidian (6 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tippletoe Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair, when down, is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Tippletoe never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Bonds: Rich, Job, In love, Family. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Tippletoe Timbers, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears grey cloth garments or leather armor. His long silver hair reaches down to his waist. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Server, but he got bored and became a Roofer. He struck the Roofer job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Baern Holderhek, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He is wearing a long, grey cloak, and his gloved hand is found clutching a pickaxe. His hair is black and very short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Beloril Glanhig, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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