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NPC Generator

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Advanced [show]


Siffress Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her golden hair is knotted and matted. She has gray eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Siffress Nopenstallen, Female Gnome Aristocrat 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Golden yellow topaz (1200 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and silver. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Veit hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Veit was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Justice. Bonds: Rich, Immigrant, Enemies, Mentor. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Veit Broodfist, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Athletics +0, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Trey Dumph, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and curly. He has hazel eyes and a brown hat with a tan feather.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and halfling compassion

Ideals: Persistence, Entrepeneur. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Trey Dumph, Male Human Fighter 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 7
Hit Points 40 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 6 (-2)10 (+0) 14 (+2)16 (+3)
Skills Insight +6, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +1

Possessions: 40 pp. Golden yellow topaz (1400 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Theriatis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan costume with the symbols of the sun god on his torso. His golden hair has been sun bleached extensively. He has several tiny amber earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Theriatis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Depressed, Disease, Insomniac. Bonds: Rich. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theriatis Caerdonel, Male Elf Commoner 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. Aquamarine (700 gp).


Social Check DCs

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