Tethren Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a black and white handkerchief worn on his left side. He wears a wide-brimmed hat to cover his moderate length dark red hair. His eyes are white and catlike.
Personality: Tethren wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. Violet garnet (1300 gp). Banded agate (8 gp). Iolite (30 gp).
Mary Clayton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is lengthy and is close to two feet long. Her eyes are brown.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: She's in love.
Ideals: Joker. Bonds: Has a crush, Poor, Family. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 300 sp.
Igden Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of magic on his torso, and he perpetually has his kukri ready. He keeps his brown hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Half-Elven culture. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When Igden reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Now he works as a poetry tutor during his time off.
Motivation: Half-Elven compassion; and to share knowledge with the world
Ideals: Fighting, Logical, Artistic. Flaws: Racist. Bonds: Military. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 25000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Average lock. 1 Magnifying glass. 1 Superior lock. 1 Bullseye lantern.
Ulfgar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear grey tank tops with green pants. His auburn hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Ulfgar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Layabout, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest man in the north; and to unite with his brother
Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Nature, Adventurer. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 80 pp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!


