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NPC Generator

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Advanced [show]


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red fur is heavily combed to the left. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Seven Of Ale, Male Tabaxi Ranger 8
Medium (6'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)10 (+0) 14 (+2)19 (+4)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Violet garnet (1600 gp). Chrysoberyl (80 gp).


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He keeps his red hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. Through the years after Orryn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Orryn's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Military, Enemies. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Orryn Oomtrowl, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)16 (+3) 14 (+2)7 (-2)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 19000 cp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Tippletoe Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and green skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She keeps her auburn hair in a pixie cut. Her eyes are a pleasant amber.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Tippletoe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: To pay off her debts; and to reunite with her old friends

Ideals: Justice. Bonds: Military, Rich, Adventurer, Debt. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Tippletoe Gobblefirn, Female Gnome Adept 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10000 cp.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in a clean grey cloak covering his clean studded leather. His blonde hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Barkeep, Adrik learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrik. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Adventurer, Job, Criminal record, Guardian. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Adrik Loderr, Male Dwarf Warrior 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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