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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a green scarf. She is physically well-built. Her tied-back hair is red. Her brown eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Layabout and found it very stressful. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Layabout and was forced into it by her family; and an old rival family wants her found

Ideals: Philantrophist. Bonds: Job, Mentor, Family. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Ermina Azzo, Female Half-Elf Ranger 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Blue sapphire (1000 gp). Deep blue spinel (900 gp).


Social Check DCs


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears tight fighting clothing, which leaves very little to the imagination. She has styled her orange fur well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Performer born in the past three hundred years. She works hard and plays hard.

History: She was born at the edge of vast mountains. Her childhood dream was to be a Miller, but she was a colossal failure. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Job, Nature. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Windy Hummingbird, Female Tabaxi Commoner 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. Moss agate (9 gp). Eye agate (9 gp). Violet garnet (1300 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a white handlebar mustache and slicked back white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Passionate, Entrepeneur, Fighting. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Tomi Sunmeadow, Male Halfling Wizard 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1900 sp.


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has wavy black hair. His amber unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Dyer for hire.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Entrepeneur, Persistence. Flaws: Disease. Bonds: Job. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Thomas Tindall, Male Human Rogue 2
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: Jasper (70 gp).


Social Check DCs

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