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NPC Generator

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Advanced [show]


Bilga Cholmondeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Bilga has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Bilga Cholmondeley, Female Half-Orc Rogue 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 10 (+0)3 (-4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Zagga Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. Her hair is greying and her face has many wrinkles. Her gray unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.

History: Zagga was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zagga took refuge in the large cave and found the beat up longsword and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she wants revenge against illithids

Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: In love, Nature. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Zagga Charlton, Female Half-Orc Fighter 3
Medium (5'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Simple lock. 1 Good lock.


Social Check DCs


Great Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely brown suit with blue socks and a vest with buckled shoes. Her fur, while still mostly cinnamon, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the east, but her parents moved at a very young age to the north. A freak accident while working with her Server mother left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Great Of Ivory, Female Tabaxi Warlock 7
Medium (6'4") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Solid gold idol (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shanairla Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She is portly but not overly obese. She has a very tight haircut. Her eyes are likewise amber.

Personality: This woman loves music and to teach people music more than just about anything. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Artistic, Entrepeneur. Bonds: Military, Adventurer. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Shanairla Tealeaf, Female Half-Elf Warrior 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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