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NPC Generator

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Advanced [show]


Dharg Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Dharg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 5 years old his parents immigrated from the north. He has had some formal writing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dharg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Artistic. Bonds: Military, Immigrant. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Dharg Winterbourne, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Tricking Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His fur is short and gray. He has several tiny emerald earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Tricking Peak, Male Tabaxi Bard 6
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Layabout in town.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nordak Silveraxe, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)8 (-1) 8 (-1)8 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Fonkin Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears a deerstalker hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of giants once and for all.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Enemies, Military. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Fonkin Oomtrowl, Male Gnome Expert 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Athletics +0, History +3
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. Iolite (30 gp).


Social Check DCs

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