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NPC Generator

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Advanced [show]


Halimath Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his blonde hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Doctor in town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 6 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Job, Rich, Criminal record. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Halimath Suithrasas, Male Elf Warrior 7
Medium (4'11") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Vanuath Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Vanuath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Religious. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Vanuath Wasanthi, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Erky Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears baggy tan pantaloons and a blue scarf, and his gloved hand is found clutching a longbow. His blonde hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the west. His childhood dream was to be a Masseuse, but he was a colossal failure. He has worked as a Armorer like his father before him.

Motivation: Wants to open a new tavern.

Bonds: Job, Adventurer, Immigrant. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Erky Ironhide, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Silver pearl (60 gp). White pearl (60 gp). Obsidian (7 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Unvera Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is typically in her Navigator uniform. She is muscular with a powerful set of arms. Her hair is black and curly. Her green eyes peer out from beneath her top blue hat.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Unvera lived on a farm with her mother, near the main road leading to a nearby town. One day when Unvera was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Unvera was heart-stricken from the event, and her father started working long hours to provde for them. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Persistence, Justice. Flaws: PTSD. Bonds: Job, Family. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Unvera Offund, Female Gnome Cleric 7
Small (3'3") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs

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