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NPC Generator

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Advanced [show]


Jaxi Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her long rusty crest is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Overbrimming with self-confidence, Jaxi isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Athletic, Impeccable, Justice, Logical. Flaws: Disease. Bonds: Poor. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Jaxi Baharoosh, Female Dragonborn Commoner 10
Medium (6'3") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Logical, Fighting. Flaws: Depressed, Fearful. Bonds: Job. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Gerard Everly, Male Human Expert 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Krimmon grew up listening to his mother's many stories. When Krimmon reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Justice. Bonds: Adventurer, Military. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Krimmon Tallfellow, Male Halfling Aristocrat 13
Small (2'10") Halfling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 48 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Insight +5, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal, Auran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 3000 gp. Peridot (40 gp). Alexandrite (700 gp). Alexandrite (700 gp). Bloodstone (40 gp). Golden yellow topaz (700 gp). Rhodochrosite (13 gp). Chrysoprase (40 gp). Obsidian (13 gp). Deep green spinel (80 gp). Banded agate (13 gp). Aquamarine (700 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Mozû Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear white clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He sports a long white beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 15 years.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Mundane, Fearful. Bonds: Slave, Rich, Job, Religious. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Mozû Reed, Male Half-Orc Warrior 8
Medium (5'4") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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