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NPC Generator

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Advanced [show]


Vicky Merton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a grey cloak and cross-gartered blue stockings. Her chestnut hair is thinning but still full. She has gleaming, smiling violet eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Vicky was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Vicky's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better kind of golem.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Ideals: Artistic, Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Vicky Merton, Female Human Ranger 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)18 (+4) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Tarak Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy. His eyes are a pleasant blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Tarak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Tarak was raised in a hard working conservative environment. A gifted student he started as a Locksmith, but he got bored and became a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Tarak Bradshaw, Male Half-Orc Cleric 3
Medium (5'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Golden pearl (130 gp). Hematite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Tree In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gray fur is smooth and relatively long. His green eyes peer out from beneath his Stetson brown hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Tree In Woods, Male Tabaxi Expert 4
Medium (5'7") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 45000 sp. Chrysoberyl (160 gp). Zircon (70 gp). 1 Everburning torch. 1 Smokesticks. 3 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His white hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Eberdeb will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberdeb grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberdeb. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Spy

Voice: German accent

Attributes [hide]

Eberdeb Ningel, Male Gnome Bard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs

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