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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rose Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries halberds. With bright chestnut hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her religion dominates her actions; and she feels threatened by others

Ideals: Entrepeneur, Fighting, Professionalism. Flaws: Fearful. Bonds: Religious. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rose Wildheart, Female Halfling Fighter 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)7 (-2) 10 (+0)8 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Duergath Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries a battered greataxe and tarnished nunchaku as well. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: The child of a Fortune-teller, who enjoyed hunting, Duergath was taken on many hunting expeditions. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Religious, Nature, Adventurer. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Duergath Holderhek, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. 1 Thunderstones.


Social Check DCs


Dean Huxley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Dean Huxley, Male Human Fighter 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 17 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp. Red garnet (110 gp).


Social Check DCs


Griselda Weld, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears brown painted combat armor at almost all times. Sporting a red mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.

History: She was born in the west, but her parents moved at a very young age to the east. From there she went from mercenary job to mercenary job. She left for the west, certain she would find work there.

Motivation: She's attracted to the PC; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Griselda Weld, Female Human Warrior 2
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)18 (+4) 13 (+1)7 (-2)
Skills Arcana +6, Athletics +2
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Aquan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 2 Alchemist’s fire.


Social Check DCs

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