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NPC Generator

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Advanced [show]


Adrex Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is wearing a long, black, dusty cloak. He wears a Stetson hat to cover his moderate length copper crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Adrex hails from a village terrorized by drow. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Enemies, Nature, Has a crush. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Adrex Hashphronyxadyn, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 11000 sp. Zircon (80 gp). Golden yellow topaz (1600 gp). Rose (80 gp). Obsidian (15 gp). Obsidian (15 gp). Onyx (80 gp). Violet garnet (1600 gp).


Social Check DCs


Rosamund Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered dancing. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Retire the richest woman in the east; and a need for knowledge about a nearby landmark

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Rosamund Ilphelkiir, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Chalcedony (70 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Wilberforce, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports brown long hair. Her eyes are amber.

Personality: Prone to second guessing herself, she comes off as nervous. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the west, but her parents moved at a very young age to the north. Cecily was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cecily decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Cecily Wilberforce, Female Human Commoner 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)13 (+1) 12 (+1)4 (-3)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Oda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long auburn hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with poetry.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk

Ideals: Fighting, Artistic. Bonds: Nature, Adventurer, Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Oda Sympony, Female Gnome Warrior 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs

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