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Advanced [show]


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. He carries a battered trident and tarnished sai as well. His silver hair is thinning but still full. He has several tiny emerald earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Rich. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Expert 11
Medium (4'3") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 69 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2100 gp. Sapphire pendant on gold chain (2200 gp). Carved bone or ivory statuette (60 gp).


Social Check DCs


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dimble reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Sensitive, Insane. Bonds: Military. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Dimble Horcusporcus, Male Gnome Barbarian 11
Small (3'2") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 68 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: Sardonyx (80 gp). Fire opal (1300 gp). Onyx (80 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Performer uniform. He keeps his red hair in a pixie cut. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out east to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Poor, Criminal record. Occupation: Performer

Voice: Raspy

Attributes [hide]

Roondar Beren, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 43000 sp. Alexandrite (400 gp). Moss agate (6 gp). 1 Masterwork Light steel shield.


Social Check DCs


Virra Turen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern woman, she wears a tan collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her golden hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Virra is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Virra studied abroad. She was taken from her home at a very young age. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Slave, Nature. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Virra Turen, Female Gnome Wizard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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