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NPC Generator

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Advanced [show]


Cask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His gray fur is braided into rings. He has a dull look in his yellow eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Bonds: Nature, Poor, Adventurer. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Cask Shore, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Red-brown spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Nicor Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His black hair is lengthy and is close to two feet long. His white eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a wizard, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Nicor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Criminal record, Mentor, In love, Adventurer. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Nicor Art, Male Tiefling Warrior 11
Medium (6'9") Tiefling, Neutral Evil (CR 11)
Armor Class 10
Hit Points 38 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 13 (+1)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Ahvain Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light blue in addition to tight pants. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has amber eyes and a blue hat with a tan feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his father. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Immigrant, Family, Slave, Adventurer, Criminal record. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Ahvain Iranapha, Male Elf Adept 11
Medium (4'7") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 18 (+4)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 8000 sp. Onyx (70 gp). Rhodochrosite (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his orange fur in a pixie cut. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Sensitive, Fearful. Bonds: Rich, Has a crush. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Aura On the Mountaintop, Male Tabaxi Barbarian 8
Medium (5'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 42 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Banded agate (13 gp). Tourmaline (110 gp). Sard (60 gp). Freshwater pearl (13 gp). Deep green spinel (110 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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