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NPC Generator

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Advanced [show]


Gomory Denholm, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man sports grey clothing, slightly heavier than average wear. He keeps his white hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Gomory Denholm, Male Human Rogue 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 4 Antitoxin.


Social Check DCs


Enidda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her crossbow. Her hair is red and very short. Her brown eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: To be a Carpenter again; and further expansion of business

Ideals: Entrepeneur. Flaws: Cynical, Shy. Bonds: Job. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Enidda Horcusporcus, Female Gnome Wizard 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)18 (+4) 12 (+1)11 (+0)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 6000 cp.


Social Check DCs


Flak Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a black suit, and sports empty pouches on his belt. His black hair is kept up in a ponytail inside a broad hat. He has amber eyes and a black hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Barkeep and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he's in love

Flaws: Impulsive. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Flak Denholm, Male Half-Orc Ranger 4
Medium (5'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 3 (-4)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 6
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 600 gp. Amethyst (70 gp). Citrine (40 gp). 1 Masterwork studded leather.


Social Check DCs


Mardred Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has slicked back silver hair. Her eyes are gray.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invites people to come help in her community garden.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: To reunite with her absent mother; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist, Fighting. Bonds: Family, Criminal record. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Mardred Stoutale, Female Dwarf Expert 12
Medium (3'9") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Athletics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7

Possessions: 300 pp. Coral (60 gp). 1 Minor magic item.


Social Check DCs

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