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NPC Generator

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Advanced [show]


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man is renowned for his bright black suits and hats. He wears his green crest up. This red eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Mortician in town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to be a assassin again

Ideals: Athletic, Impeccable, Artistic. Flaws: Insane. Bonds: Poor, Job. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Barbarian 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tricking Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She wears a top hat to hide her balding. She has a dull look in her green eyes.

Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Tricking studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Adventurer, Job. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Tricking Of Ebony, Female Tabaxi Adept 10
Medium (4'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 21 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 17 (+3)9 (-1)
Skills Sleight of Hand +7, Survival +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1800 gp. Aquamarine (500 gp). Freshwater pearl (16 gp). Golden pearl (60 gp). Sard (50 gp). Violet garnet (500 gp). Tiger eye turquoise (16 gp). Bloodstone (50 gp).


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Religious, Adventurer. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Eberdeb Ningel, Male Gnome Fighter 11
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 93 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 11 (+0)15 (+2)
Skills Religion +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 120 pp. Jet (100 gp). Rose (60 gp). Amber (100 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Crown-heir does. He has dyed his greying golden hair a little too much giving a sharp golden color. This brown eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Orsik Helcral, Male Dwarf Bard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 200 sp.


Social Check DCs

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