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NPC Generator

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Advanced [show]


Riswynn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing a long, grey cloak. Her black hair is still thick. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.

History: Born in the south to a Slave Trader, Riswynn learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She was granted divine powers by her dying sister.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Bonds: Job. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Riswynn Bigtoe, Female Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. Rose (40 gp).


Social Check DCs


Tûmhom Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears white trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His black hair is drawn into a tight pony tail with a card scrunchie. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tûmhom took refuge in the old dungeon and found the beat up halberd and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Tûmhom Reed, Male Half-Orc Sorcerer 8
Medium (6'3") Half-Orc, Lawful Evil (CR 8)
Armor Class 14
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40 pp.


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is blonde and very short. His eyes are gray and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and he feels that his past leaves him morally obligated to help

Bonds: Adventurer, Criminal record, Nature, Religious, Family. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Deephollow, Male Halfling Commoner 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Juliana Law, Female Human [Permalink]

Personal [hide]

Description: She wears a grey top hat and grey clothes. She carries with her a set of hammers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her eyes are blue and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Juliana studied abroad. Cursed with lycanthropy at a very young age, Juliana has worked very hard to control her curse. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Juliana Law, Female Human Rogue 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp. Amethyst (100 gp).


Social Check DCs

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