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NPC Generator

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Advanced [show]


Oren Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly hammers and kukris. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He moved out south to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Flaws: Insane, Mundane. Bonds: Poor, Criminal record. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Oren Stoutman, Male Halfling Adept 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Fragrant Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he likes to wear pastel tank tops with violet pants. He wears his cinnamon fur down. His yellow eyes dart from person to person.

Personality: Calm and collected, he is a well trained Sellsword. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Miner, who enjoyed hunting, Fragrant was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sellsword for hire.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Joker. Bonds: Job, Nature, Family. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Fragrant Mirror, Male Tabaxi Druid 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Rock crystal (80 gp).


Social Check DCs


Sybil Snowdon, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears bulky grey painted plate armor. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She never wears the same outfit twice, unless she absolutely has to.

History: Gifted from a young age, Sybil studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She has drifted from career to career and currently works as a Bather.

Motivation: She has money and likes to spend it; and expand her business

Ideals: Joker, Artistic, Gifted. Bonds: Job, Rich. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Sybil Snowdon, Female Human Aristocrat 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red spinel (100 gp).


Social Check DCs


Nordak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nordak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nordak. Days after completing his studies, news broke out that his hometown was attacked by giants. Nordak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud; and seeks redemption

Flaws: Secretive. Bonds: Enemies, Mentor, Criminal record. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Nordak Ungart, Male Dwarf Monk 10
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Sapphire pendant on gold chain (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Black velvet mask with numerous citrines (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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