Delg Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear grey tank tops with tan pants. His brown hair is thinning but still full. He has gleaming, smiling gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: He was born in the north. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Delg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Enemies, Guardian. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Nuthra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black tunic with brown highlights, and long black pants that bunch up around her shoes. She carries with her a set of glaives on her belt, each one with a topaz on the hilt. Her scarlet crest is heavily combed to the left. Her eyes are a pleasant red.
Personality: Her tongue was cut out and she uses sign language. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Nuthra studied abroad. When Nuthra reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Some 8 years later her spouse died after the birth of her son. Heartbroken, Nuthra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and she has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Military, In love, Rich. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her fur is cut close to her head. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Adventurer, Immigrant. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Hillanot Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a bow. Her scarlet crest, when down, is lengthy. Her eyes, though not visible through her cowl, are red.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Weaver arts, while her father instructed her in etiquette, music and courtly manner. She moved out south to avoid the crime she committed. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants her loneliness to end; and she has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Rich, Has a crush. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. Banded agate (10 gp). Brown-green garnet (140 gp). Onyx (30 gp). Coral (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!


