Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean white cloak covering his clean studded leather. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. In his 17th year, his parents were killed by a brigands raid, leaving Hamil alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Locksmith.
Motivation: He's repulsed by the PC; and to be a sculptor again
Ideals: Entrepeneur. Flaws: Hedonist, Antagonistic. Bonds: Enemies, Job. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 1000 gp. Coral (140 gp). Bloodstone (30 gp). Azurite (16 gp). Sard (30 gp).
Vistra Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her silver hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: Vistra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. She moved out east to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is a bit of a kleptomaniac.
Ideals: Athletic, Extrovert. Bonds: Adventurer, Rich, Criminal record. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. 2 Acid flasks.
Alex Kensley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Sculptor. His hair is short and red. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 5 years.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, In love. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
Possessions: 10 pp. 1 Backpack.
Kiirith Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear black tank tops with yellow pants. His white crest is braided into rings. He has a dull look in his red eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kiirith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 11000 sp. Chrysoprase (30 gp). Violet garnet (1400 gp). Red garnet (50 gp). Star rose quartz (30 gp). Red spinel (50 gp). Lapis lazuli (7 gp).
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