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NPC Generator

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Advanced [show]


Geoffrey Harley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and he is greedy

Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Harley, Male Human Druid 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Flak Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a white suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: He got into the Mercenary business at a young age. One day when Flak was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Flak was heart-stricken from the event, and his mother started working long hours to provde for them. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Flak Halsey, Male Half-Orc Sorcerer 13
Medium (5'4") Half-Orc, Neutral Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1700 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with black and grey striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly scimitars and tridents. He keeps his red hair in a pixie cut. He has violet eyes and a tan hat with a black feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born at the edge of vast island. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He then took over the family business and is one of the better Guard for hire.

Motivation: To be a Priest again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Criminal record, Enemies, Nature, Job. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Dabbledob Nackle, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Carnelian (30 gp).


Social Check DCs


Sybil Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears baggy brown pantaloons and a yellow scarf. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. Her hazel eyes are slightly larger than normal.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.

Motivation: She would like to get married and retire; and she has a crush on the local hunter

Ideals: Passionate, Philantrophist, Gifted. Bonds: Slave, Has a crush. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Sybil Kinsley, Female Human Druid 2
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 170 gp.


Social Check DCs

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