Delg Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is dressed in a clean grey cloak covering his clean studded leather. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Hunter.
Motivation: Sabotage a competitor.
Ideals: Artistic, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Brass mug with jade inlays (200 gp).
Enna Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports yellow clothing, slightly heavier than average wear. She has a long auburn ponytail with little hanging trinkets. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a mountains tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She then took over the family business and is one of the better Apothecary for hire.
Motivation: A deep hatred of illithids; and sabotage a competitor
Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Caramip Munggen, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light tan in addition to tight pants. Her moppish blonde hair is in a traditional bowl cut. Her eyes are hazel.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Caramip is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the west. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she seems to be bored by most things
Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Job, Family, Poor. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Fiery yellow corundum (400 gp). Jade (90 gp). Moonstone (30 gp). Star rose quartz (30 gp). 1 Minor magic item.
Elizabeth Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern woman wears dark leathers with embroidery. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She now mingles about in high society.
Motivation: To get a good night's sleep.
Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 51 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Ignan, Halfling
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +7
Possessions: 1000 gp. Smoky quartz (70 gp). Clear bright green emerald (3000 gp). Iolite (70 gp). Blue quartz (11 gp). Golden yellow topaz (600 gp). Blue quartz (11 gp). Aquamarine (600 gp). Smoky quartz (70 gp). Banded agate (11 gp). Moonstone (70 gp). Jasper (70 gp).
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