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NPC Generator

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Advanced [show]


Akmen Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He is physically well-built. He has moderate length blue hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Akmen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Akmen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Addict, Antagonistic, Insane. Bonds: Criminal record. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Akmen Sorrow, Male Tiefling Paladin 15
Medium (5'8") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 87 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Insight +7, Performance +8
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 2000 gp. Banded agate (4 gp). Hematite (4 gp). White pearl (110 gp). Eye agate (4 gp). Amethyst (110 gp). Violet garnet (1500 gp). Azurite (4 gp). Chrysoprase (30 gp). Star ruby (800 gp). Eye agate (4 gp). Star ruby (800 gp). Moss agate (4 gp). Malachite (4 gp). Bloodstone (30 gp). Aquamarine (1500 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Shelly, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. She carries with her a set of tridents, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long chestnut hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Matilda wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.

History: A powerful slaver made her what she is. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Matilda Shelly, Female Human Warrior 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Azurite (5 gp).


Social Check DCs


Anne Pinkerton, Female Human [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she sports brown clothing, slightly heavier than average wear. Her long auburn hair is drawn into a two foot long braid. Her eyes are blue and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the south to a Priest, Anne learned a great deal about her mother's area of expertise. She worked as a nervous Priest and found it very stressful. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Expand her business; and she has a rivalry with the church that dominates her actions

Flaws: Depressed, Antagonistic. Bonds: Military, Job, Religious. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Anne Pinkerton, Female Human Adept 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 140 pp. Moss agate (10 gp). Coral (150 gp). Carnelian (40 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length brown hair. Her eyes are gray and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Opinionated, Joker. Bonds: Nature, Immigrant, Family. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Morana Rakankrak, Female Dwarf Wizard 9
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp.


Social Check DCs

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