Right-Handed Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He keeps his lavender fur in a pixie cut. This amber eyed northerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying sister.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Black pearl (300 gp). Smoky quartz (60 gp). Rock crystal (60 gp). Deep blue spinel (300 gp). Amethyst (70 gp). 1 Minor magic item.
Sindri Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Sindri's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Tiefling compassion; and doesn't want to be a navigator and was forced into it by his family
Ideals: Impeccable. Flaws: Insane, Racist. Bonds: Immigrant, Family. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 15
Hit Points 131 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Fiery yellow corundum (1500 gp). Amber (60 gp). Blue star sapphire (1500 gp). Citrine (50 gp). Obsidian (12 gp). Violet garnet (200 gp). Jasper (50 gp). Pink pearl (60 gp). White pearl (60 gp). Onyx (50 gp). Golden yellow topaz (200 gp). Obsidian (12 gp). Zircon (50 gp). Tiger eye turquoise (12 gp). Banded agate (12 gp). Zircon (50 gp). 1 Medium magic item.
Donaar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gold crest is smooth and relatively long. His eyes are gold and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Navigator profession.
History: He was born on a small isolated farm. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 180 pp. Amethyst (90 gp). Obsidian (8 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). 1 Minor magic item.
Joser TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a red cloak and cross-gartered black stockings. His golden hair is still thick. He has brown eyes.
Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Jeweler father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Job, Enemies. Occupation: Servant
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 0 |
Possessions: Rhodochrosite (15 gp).
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