Ulfgar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears bulky grey painted plate armor. His tied-back hair is silver. He has gray eyes and a grey hat with a blue feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Ulfgar studied abroad. After coming to the age of reason, Ulfgar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To be a Sculptor again; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 20 (+5) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp.
Antrara Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a green cloak and cross-gartered tan stockings. Her whole body is exceptionally muscular. Her crest is bronze and curly. She has red eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Antrara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the east, certain she would find work there.
Motivation: She is terrified, and will act out of fear.
Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 34 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d4+5, Ranged +5 / 4d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. Golden yellow topaz (1500 gp). Aquamarine (1500 gp). 1 Medium magic item.
Akmen Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of magic around his neck, and a scimitar on his belt. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Akmen hails from a village terrorized by giants. His arcane abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Impeccable, Optimist, Gifted. Bonds: Enemies. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Audhild Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her chestnut hair is lengthy. She has a dull look in her amber eyes.
Personality: Audhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a ruthless business woman, a trait she acquired from her mother.
History: Audhild lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hasn't been sleeping well lately.
Motivation: Halfling compassion; and to reunite with her absent mother
Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Racist. Bonds: Rich, Family. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 19 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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