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NPC Generator

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Ability Scores
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Advanced [show]


Osco Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears white trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. His fierce brown eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of brigands once and for all.

History: Osco hails from a village terrorized by brigands. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Osco began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Entrepeneur. Bonds: Enemies, Immigrant, Guardian. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Osco Hilltopple, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)5 (-3) 12 (+1)12 (+1)
Skills History -1, Investigation -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Navigator. He is obsessed with finding treasure.

History: A powerful wizard made him what he is. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Mentor. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Aramil Holimion, Male Elf Aristocrat 6
Medium (5'4") Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)15 (+2) 19 (+4)11 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Auran, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Merihim Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is renowned for his bright black suits and hats. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Optimist, Entrepeneur, Fighting. Bonds: Military, Adventurer. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Merihim Integrity, Male Tiefling Barbarian 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Oda Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her red hair is cut jaggedly and amateurishly. Her fierce brown eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Servant born in the past three hundred years. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Oda never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Flaws: Fearful. Bonds: Job, Criminal record, In love, Family. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oda Nackle, Female Gnome Rogue 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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