Balam Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time, and carries maces. He has wavy blue hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He takes great joy in being the best Sage in town.
History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Fighting. Bonds: Job, Military, Slave, Family. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Moon Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mayor does. He carries a battered axe and tarnished shield as well. He has done his best to style his lavender fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Sailor, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Joker, Entrepeneur. Bonds: Job, Poor. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 120 pp. Deep blue spinel (900 gp). Alexandrite (900 gp). Iolite (30 gp). Blue star sapphire (1600 gp). Alexandrite (900 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Dimble Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears bulky blue painted plate armor. His clothes are grease stained in places. He wears his black hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west his family was never financially stable. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world.
Ideals: Gifted. Flaws: Terse, Secretive. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 7000 sp. Star ruby (1200 gp). Golden pearl (100 gp). Rose (80 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helja Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. Her brown hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the north. In her 12th year, her parents were killed by a giants raid, leaving Helja alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Helja and her spouse have recently divorced.
Motivation: Further expansion of business; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp.
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