Erky Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man wears a tight fitting blue shirt and pants. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life.
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Immigrant. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 10
Hit Points 19 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 14000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Yvonne Colton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey coat over a yellow low-cut shirt, and a small hat upon her head. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a card on it. She wears a small hat to hide her balding. Her violet eyes peer out from beneath her small grey hat.
Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: A strong sense of loyalty to Halfling people; and to settle down with her crush
Flaws: Racist. Bonds: Job, In love, Rich, Has a crush. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Gimble Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Blacksmith uniform. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Blacksmith. He is a font of random trivia from the lore and stories he has discovered
History: Gimble was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and expand his business
Ideals: Logical, Persistence, Entrepeneur. Bonds: Job, Family. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Superior lock. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.
Flogg Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His hair is always cut to a buzz. This blue eyed southerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Actor business at a young age. A gifted student he started as a Bounty Hunter, but he got bored and became a Actor. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult.
Ideals: Joker, Extrovert. Flaws: Insane. Bonds: In love, Job. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Rhodochrosite (9 gp). Star ruby (1100 gp). Alexandrite (700 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

