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Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His auburn hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Darrow was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Darrow abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Fearful. Bonds: Guardian, Poor, Adventurer. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Darrow Tealeaf, Male Halfling Expert 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 81 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Deception +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 4d10-3, Ranged +5 / 4d10+0, Grapple +0

Possessions: 4000 gp. Lapis lazuli (13 gp). Chalcedony (40 gp). Rock crystal (40 gp). White opal (1000 gp). Azurite (13 gp). Moss agate (13 gp). Sard (40 gp). Sard (40 gp). Freshwater pearl (13 gp). Coral (160 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Moss agate (13 gp). Alexandrite (300 gp). Deep green spinel (160 gp). Citrine (40 gp). Blue sapphire (1000 gp). Brown-green garnet (160 gp). Eye agate (13 gp). Citrine (40 gp). Blue star sapphire (1000 gp).


Social Check DCs


Zûgor Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his bow. He keeps his long auburn hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Zûgor was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Family. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Zûgor Blythe, Male Half-Orc Wizard 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Investigation +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 170 gp.


Social Check DCs


Akra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her blue crest up. Her gold eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Akra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Military, Immigrant. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Akra Tiammanthyllish, Female Dragonborn Paladin 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp. 7 Acid flasks.


Social Check DCs


Mardred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mardred took refuge in the large cave and found the beat up club and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Server

Voice: Italian accent

Attributes [hide]

Mardred Durthane, Female Dwarf Warlock 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp.


Social Check DCs

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